Feature wishlist/request

Discussion in 'General Discussion' started by Maskerader, Jun 4, 2023.

  1. VFX Pro

    VFX Pro Well-Known Member

    Joined:
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    To promote discovery of content...

    Allow Cars content to be viewed by...
    1. Car type (open wheel, close wheel, etc...)
    2. Discipline
    3. Class/Regulations
    2. Era (50s, 70s, 80s, etc...)
    3. Manufacturer (BMW, Ford, etc...)
    4. Drivetrain (RWD, FWD, AWD)
    5. Performance Index (PI, PP, etc.) Power-to-weight ratio
    6. Powertrain (ICE, Hydrib, EV)
    7. Ownership.

    Allow tracks to be viewed by...
    1. Track Type (Road Course, Street Circuit, Oval, Hillclimb / Point-to-point)
    2. By Length (Short (<3 km), Medium (3–5 km), Long (>5 km))
    3. By Region (Europe, Australia, North America, etc...)
    4. Day / Night capable (with DX12) ;)
     
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  2. P. Smorzalo

    P. Smorzalo Member

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    Single Player Ballast Feature, an idea that could solve a lot of the issues with single player championship simulations.

    As we all know, not every series has AI performance that reflects reality. For example, if you run a WTCC season, you can easily see Citroën (which dominated for years) being beaten by Lada or Chevrolet. Or take DTM 2024, where Ferrari—especially the car driven by Jack Aitken—is massively faster than the rest of the field. And there are many more examples like this... That’s just how things have always been, ok... but there could be a simple fix.

    If we had the option to assign ballast to each AI car in the “Select AI Opponents” menu, it would solve the problem. Just adding 50 kg or 100 kg to the unrealistically fast cars would be enough to bring the whole championship back to a more realistic level. And for those who enjoy running offline championships, it could also be used to introduce success ballast based on previous race results, or create a manual BoP.

    I guess it will probably never be implemented, but it actually seems like something that could be done without too much difficulty—especially compared to features like rain or night racing. And for those who aren’t interested, it could simply be ignored.

    Thanks to anyone who made it this far.
     
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  3. Alex_F1_90

    Alex_F1_90 Member

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    I would like to have the opportunity to have different race lengths within a custom championship season, i.e. I would like some races to be three hours long, others four, some maybe even five. Plus it would be great to be able to set a different AI strength for each track within a championship.

    Edit: Oh, and also some tracks have a slightly too low number of AI cars allowed, at least for my liking. It would be amazing to have at least 36 or 38 at each track, no matter which track it is.
     
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  4. n01sname

    n01sname Well-Known Member

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    Spicing up Feature and Weekly Races by adding Mandatory Pitstops (and/or by adjusting fuel consumption/ tire wear) for Classes where Pitstops are part of the original race series (GT3, DPI/LMP, LMDH, DTM a.s.o.).
    It brings more tactical finesse and in case also separates the men from the boys :):cool:
     
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  5. Wilko Jones

    Wilko Jones Well-Known Member

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    Seeing that Fanatec is about to give the CSL-DD and GT Pro DD users some form of FullForce. Probably a watered down version... Who knows?

    Just wondering if KW Studios could get a hold of thet Fanatec API and hook a bortha up?
     
  6. Alex Alvim

    Alex Alvim Member

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    It would be wonderful to have a complete redesign of all the advertising boards at all the tracks. They are repetitive, monotonous, have aggressive colors, and are totally different from what we see on the real tracks. I think the graphic quality is so poor that it destroys the immersion of the environment. Keep the same sponsors but use better colors, shapes, and variations.
     
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  7. SPA_3l3ctro

    SPA_3l3ctro Member

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    Enter text and letters using the wheel. Imagine an horizontal line which have all the letters and numbers of the abecedary on the user interface. You turn to left the wheel the abecedary goes left if you turn right the abecedary goes right, then you press a button to accept the character. This way you can write without touching the keyboard
     
  8. reneaun

    reneaun Member

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    Jun 27, 2023
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    Dedi server should have an option to limit which drivers are allowed to choose which class of cars when entering the server. E.g. Tommy can't select a gt3 car, because the league hasn't granted him a license because he hasn't proven himself to be a safe driver in the gt4 class yet or because his reputation is too low or he hasn't enough races etc. (Should also be a part of the ranked system imo.)
     
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  9. MS_Racer03

    MS_Racer03 Well-Known Member

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    It would be great to see which liveries are already on a ranked server in the livery selection. Those joining later could e.g. see 2 Falken Porsches, 1 Grello, 1 FAT Porsche... and then join with Rexy in order to have more variety in liveries. Especially for Special events with live broadcasts this could be beneficial. All it needs is a small number in the top right corner of each livery to indicate the number of drivers with this livery currently on the server.
     
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  10. Nico Kunze

    Nico Kunze Well-Known Member

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    You had me until your conclusion was to join a nordschleife race with rexy :D
     
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  11. MS_Racer03

    MS_Racer03 Well-Known Member

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    Fair enough. I don't have all the liveries in mind, so I just named the ones that came to my mind.

    Addition to my request from above due to feedback from the community: only allow Nordschleife-connected liveries for Nordschleife races, only allow IMSA liveries on American tracks etc. :D
     
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  12. Nico Kunze

    Nico Kunze Well-Known Member

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    Kinda nice but unfortunately not exactly ideal either, youd have bathurst races that are lambo cups, all with the same livery :D (plus further issues like doing a race at suzuka and having to decide whether to allow super gt liveries or suzuka 10h liveries etc). So the real conclusion is we need waaaay more real liveries :D
     
  13. Derek van der Merwe

    Derek van der Merwe New Member

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    May 2, 2025
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    Change I believe will enhance the experience.

    Pitstops
    Remove the need for driver to select Drive through being taken. The game should automatically clear the penalty when the drive through is done.

    Multiplayer
    1. Please please! add team based endurance racing with driver swaps like iRacing has.
    2. Allow team members to set and change pitstop settings on behalf of the driver. Again look at how iRacing does this
    3. Allow spectators / team members to join the server and watch using the various cameras

    Server disconnects.
    The number of server disconnects I and others in our private league experience in Raceroom is by far more than other Sims. IRacing, Assetto Corsa and ACC. In yesterday’s Nurburgring 2.4h I again got kicked out three laps into the race. I have very good high speed Fibre connection.
     
  14. Mike Kara

    Mike Kara Active Member

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    Jun 26, 2021
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    if u doing manual stops u don't need to "confirm" it in the pitstop menu and it will be cleared
    that's basically the only thing that doesn't need actual confirmation
     
  15. Mikka Vinen

    Mikka Vinen New Member

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    Apr 24, 2026
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    Would be cool to have an option to hide the cars\circuits that I own but not interested in.
     
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  16. loler_xd

    loler_xd Member

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    Sep 19, 2025
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    +5 / 0 / -0
    Good day.
    I send a message here to suggest two things on my mind. I will write them from most important to least.

    1. Do not instant-DNF drivers if they disconnect from the server and let them join back!
    - Often players (mostly Wi-Fi users) can have short-time internet slowdown, packet loss, etc.. due to the nature of Wireless technology. This does not work well with RaceRoom servers, and usually instantly kick the player, putting them to DNF status, with addition of not letting them join back the session.
    This is a punishment worse than the initial problem. I suggest in a case of disconnection, teleport the player to the pits, and let them join back in all duration of the session of any type (Practice, Quali, Warm-up, Race). This allows for those partion of players to participate worry free, while still keeping other players safe.

    2. Bring back Ping status to the Driver names!
    - This feature was amazing in the original Driver names design, it warned us ahead of time to be more careful racing them in close action.
     
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  17. Chris Mackenzie

    Chris Mackenzie Active Member

    Joined:
    Jul 25, 2021
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    Its hard being part of a Raceroom community and getting your group "out there" to find new players, we can post in here, and try various ways to capture players, but after looking at the leaderboards (where you can enter your team name) and seeing the VIP Drivers tab, I thought - why is there not a tab for Raceroom communities?

    This would be an image that links to the communities discord/website/Facebook etc to allow users to see groups that may cater to their location.... for Example, im part of AusNZ Simracing which caters for Raceroom in Australia and New Zealand.

    Currently we have no way of making contact with players to invite them to join our group, and a lot of players may not even know theres a "local" community for them to join and race in....

    Im guessing this would need to be "moderated"....and all submissions would need to be verified by KW Studios and maybe checked from time to time to ensure they are still active and don't link to objectionable content.

    Chris
     
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  18. R0CKITB00STR

    R0CKITB00STR New Member

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    The ability to turn virtual and in-car mirrors on or off independently of one another. It just baffles me how the only options are “no mirrors” or “all mirrors”.
     
  19. Nico Kunze

    Nico Kunze Well-Known Member

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    You can turn the virtual mirror on or off as you please, just in car mirrors are always on
     
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  20. R0CKITB00STR

    R0CKITB00STR New Member

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    Yes, I know. Your conclusion is my premise.