HUD Racing Overlay

Discussion in 'Community Workshop' started by CG, Oct 31, 2025.

  1. CG

    CG Topological Agitator Beta tester

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    No problem at all, happy to help.

    Pressing just M will turn the game's own hud edit mode on/off.
    I'm using this for mouse cursor visibilty, cause the game is a bit particular in how it handles input devices.

    So if you ever find yourself having RRO HUD in edit mode but the mouse cursor is gone, you probably pressed M and pressing M again will bring the cursor back.
     
  2. CG

    CG Topological Agitator Beta tester

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    And regarding layouts: There are 10 preset layouts you can switch between and edit independently. But there's no real limit, you can create additional layouts by copying one of the base layouts in "Documents\My Games\RRO\layouts" and renaming the file to whatever you like.

    You just have to make sure to increment the number at the beginning.

    upload_2026-4-1_17-47-22.png

    Crtl+Shift+K/L cycles through these.
     
  3. Eaglerapids

    Eaglerapids New Member

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    Great info!!! I've run a couple races and everything is working very good, a ton of knowledge available here. Thank you for all your work:).
     
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  4. CG

    CG Topological Agitator Beta tester

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    New version released, bringing you a new major version.
    Summary:
    • performance increased
    • [Pro] delta reference setting (session best or all-time best)
    • [Pro] suspension widget
    • penalty info for each driver in standings tower
    • lap log shows average lap time
    • race control design updated
    Full change log here https://racing-overlay.github.io/docs/#changelog
     
  5. CG

    CG Topological Agitator Beta tester

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  6. Tenbob

    Tenbob New Member

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    Nice! Can I ask does this work with triple screen? ie, can move the elements to different monitors and not just the centre one.
     
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  7. CG

    CG Topological Agitator Beta tester

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    Thanks, glad you like it. :)

    Yes, you can move the widgets freely over the entire available viewing space.

    I've tested it with my dual screen setup and nvidia surround and a few triple screen user reported that it worked for them as well, so you should be good to go.

    Give it a try if you like, and if you're running into issues, dont hesitate to get in touch.
     
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  8. Tenbob

    Tenbob New Member

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    Nice! I'm using Sealhud and really like it but all elements being on middle screen does spoil the immersion a bit.
     
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  9. CG

    CG Topological Agitator Beta tester

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    Yeah, it's one of the limitations that were the motivation to make this one in the first place.
    It's rendered directly onto the game, no extra window on top of the game window, so you can also use full screen mode if needed. :)
     
  10. CG

    CG Topological Agitator Beta tester

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  11. CG

    CG Topological Agitator Beta tester

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    it is now, see above :)