I suppose it could, but I really don't see a reason for that. The pit settings window already appear on the screen when you call the pit. The pit limiter widget is intended to give you information about the speed limit on pit lane and how far away you are from pit entrance and your pit spot as well.
Hey Kin! Thanks man!! This is not in my roadmap at the moment (for the next updates). But I will add this as a suggestion.
Yes. It should work. I am still at work (it's daytime in Brazil) ... but I will check how things are at night.
Hello Diego, before mentioning a super small problem, I need to thank you a lot for making this HUD. Not only is it beautiful and customizable in a super enjoyable way, but it also works very well and shifts the RaceRoom Racing Experience to another level. For Hypercars, you might have another look into average virtual energy consumption. I did the LMDh+GT3 Nordschleife race today, and even though I crossed the line with around 86% of VE after the first lap, the average virtual energy consumption was shown as 147.X% per lap. Seems like a digit is not where it should be there.
Hey Jos. No, ffb changes aren't displayed by SealHUD. That information always been displayed by RaceRoom vanilla hud.
Hey MS! Thanks a lot man... this is not a super small problem at all haha... Thanks for reporting ... I will have a look, for sure.
Susami potresti mettere uno screen per farmi capire dove hai disattivato l'haptic per il razer, non lo trovo. ti ringrazio in anticipo
ho risolto terminando il processo direttamente da gestione attivitá, ma se ci fosse un modo piú furbo direttamente dall'app di razer sarebbe ideale. cmq grazie per aavermi almeno fatto capire perché non andava piú seal hud, stavo diventando matto.
I solved it by terminating the process(Haptic.exe) directly from Task Manager, but if there was a smarter way directly from the Razer app, it would be ideal. Anyway, thanks for at least making me understand why Seal HUD wasn't working anymore, I was going crazy. (source Google Translate)
Just another question about the FFB. Can you explain to me the difference between the FFB and TC? Because the TC is shown in the sealhud
Hey Jos. Yes, TC can be displayed by the HUD because is shared by RaceRoom API. You see, any information that I want to display on the hud (or use to calculate anything) must be shared by RaceRoom API (shared memory). Some stuff aren't there, like the FFB, for example. That's why you see TC, Brake Bias, Engine Map, etc. ... but don't see FFB changes.
Ridiculous (from raceroom) BTW, i notices some little thing today I had a best time with the Tatuus on Diepholz, set before the update When i drove faster the old time stil stay After i was for a second time faster the time changes in the hud Not a big thing, but i want to let you know
I hope I'm not asking too much. Would it be possible to add a simplified, optional fuel gauge display? One where the orientation can be adjusted, vertical or horizontal?