Hmm, I don't know. From the information above, without specific knowledge, it's hard to tell what program is responsible for creating these folders or their contents or what's the reason why their contents prevent Raceroom from seeing pedal inputs while other games see them just fine.
It would seem that raceroom only allows you to bind one FFB device. Which makes sense. These other devices are incorrectly presenting themselves as FFB devices.
I don't know how force feedback is processed in Windows, so maybe there's a strong reason to only bind one device. However, since other games don't have this limitation and don't seem to have massive problems because of that, this looks like, well, an arbitrary and unnecessary choice that caused hard to find problems... After all, if someone wants to hook up 10 wheels and Windows can handle it, let them do it, no? There are still cases where these pedals worked fine in Raceroom. I wonder what's the difference. Firmware? Simagic drivers? Something else?
a year after.. but finally Simagic sent me a file to install on pc and now everything works. Once you install it, connect the pedals directly to the PC (not to wheel base if you have a simagic wheel) and done. Now RRR3 recognize them.
hey is there anyway you could send me a copy of that file..the link is expired and i can't download it anymore... really appreciated ...cheers
My apologies, I have updated the link: https://drive.google.com/file/d/16HVgGZshy17oJjy2us8ynmhWRWOet7Qh/view?usp=drivesdk