Well that "3" was indeed a mess. Basic communication is important. Not hype but engagement with your consumers. I do have a theory/conspiracy what is going on but this is not the place for that. Like I said we all in the dark on this ride. Lets hope the devs hit all they aimed to do. I'm very positive about the sim because its the only one I play, enjoy and perhaps a little passionate about. On my side I'm not spoilt for choice. I already stated in another topic recent updates to ACC/AMS2 have not moved me one bit.
Over at Reiza with AMS2, they have not delivered one track as part of a DLC on time as promised. Here is what they had to say and perhaps this is relevant to Assen too in that it shows the difference in communication strategy. "For the record (and I make this point in the upcoming dev update), I generally don´t think we owe future developments & content to the base game on any sort of schedule, and people shouldn´t take info from our dev updates as promises we are commiting to - those are provided to inform our users what and when they may expect things to come in the future development of the game, but people should only demand what it already says on the tin of the product at the time of their purchase. Content from Racin´ USA Pt2 DLC & other DLCs being late is different precisely because people did buy some things in advance with a proposed schedule for these remaining items, so they are indeed perfectly entitled to expect things to be delivered within that schedule - we failed to do that, so some complaints are expected and the criticism fully warranted. We do hope people will ultimately be understanding of the circunstances and that this won´t be a long delay in the grand scheme of things, but in any case this was a screw-up on our part in delivering on something we´re already selling, and for that we offer our sincere apologies."
Yay, it's true atm S3 "merkels" through their developement process and connected public relations to merkel: sitting out urgent issues (mostly forever )
I think it unfair to point the finger squarely at the dev team. The decision about what goes live when comes from higher up the food chain. Often by the time content is released they are already well ahead into future content/feature development. If it were as easy for them to say X track is coming out on the 20th January (for example) then don't you think they would?