As per the title. I've a CSL PS4 set to 'auto' on the wheel. I am getting 1:1 rotation of my CSL to the car I'm driving, problem is that the CSL will continue to rotate beyond the car's range. For example, the Alfa 2020 in-game will stop rotating based on 540 degrees, but my CSL wheel will keep rotating - should my CSL stop rotating based on the car's range?
If you have visible drivers arms enabled, the animation is only for max 360° AFAIK. At this point the animation stops. If you disable visible driver arms the ingame wheel will go all the way.
Cheers Arthur, such a simple fix; now rather than turning based on the animation I can use the actual car's rotation