App AI-based Virtual Race Engineer incl. automated Pitstop Handling

Discussion in 'Community Workshop' started by TheBigO, Apr 23, 2021.

  1. TheBigO

    TheBigO Well-Known Member

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    The most notable feature of this week's release is the possibility to specify the frequency with that the Spotter supplies information during a session. Many other, more minor changes are documented in the Release Notes.

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    Download: https://github.com/SeriousOldMan/Simulator-Controller#latest-release-build
    Release Notes: https://github.com/SeriousOldMan/Simulator-Controller/wiki/Release-Notes
    Update Notes: https://github.com/SeriousOldMan/Simulator-Controller/wiki/Update-Notes#release-567
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  2. TheBigO

    TheBigO Well-Known Member

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    This time we have improvements in the session handling of the "Practice Center", the Spotter informs differently about unsafe drivers ahead or behind and there is a new info component available in the "System Monitor", which informs in detail about car damage. This data is also available in the integration plugin and can therefore be used in SimHub, for example. Not yet visible on the outside are many preparations for the new GPT based architecture of the standard Race Assistants.

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    Download: https://github.com/SeriousOldMan/Simulator-Controller#latest-release-build
    Release Notes: https://github.com/SeriousOldMan/Simulator-Controller/wiki/Release-Notes
    Update Notes: https://github.com/SeriousOldMan/Simulator-Controller/wiki/Update-Notes#release-568
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  3. TheBigO

    TheBigO Well-Known Member

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    This is the first release in a series of upcoming releases, which will introduce GPT technology for the standard Assistants (Engineer, ...). The first release will allow you to send the speech of an Assistant to an LLM, for example ChatGPT, for rephrasing. This will introduce interesting variations in the spoken messages of the Assistants, making the conversation much more natural.

    All these upcoming changes will be optional, since using a GPT service for speech processing will introduce a bit of additional latency into the conversation, and it might also impose some costs depnding on the chosen provider. Therefore, you can continue to use the assistants as usual without using GPT services.

    To activate the new AI functionalities, you can choose between several methods to integrate a GPT service, even by running an LLM locally on your PC, if your system is powerful enough.

    Configuration Tab 7 Speech Improvement.JPG

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    Download: https://github.com/SeriousOldMan/Simulator-Controller#latest-release-build
    Release Notes: https://github.com/SeriousOldMan/Simulator-Controller/wiki/Release-Notes
    Update Notes: https://github.com/SeriousOldMan/Simulator-Controller/wiki/Update-Notes#release-570
    Discord Server: https://discord.gg/5N8JrNr48H
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  4. TheBigO

    TheBigO Well-Known Member

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    The integration of GPT technology for the Race Assistants has made another big step this week. You can use an LLM now to support a much broader understanding of voice commands, even when they are far off the originally defined grammer. Example:

    The command grammar requires you to say to the Engineer: "Can you prepare a pitstop?" When the GPT command processing is active, you can formulate this question almost in any way, for example: "I need to come to the pit. Can you prepare everything?"

    Beside many other changes that are mentioned in the Release Notes, support has been added for the Mustang GT3 in ACC.

    --------------------------------------------------------------------------------------------------
    Download: https://github.com/SeriousOldMan/Simulator-Controller#latest-release-build
    Release Notes: https://github.com/SeriousOldMan/Simulator-Controller/wiki/Release-Notes
    Update Notes: https://github.com/SeriousOldMan/Simulator-Controller/wiki/Update-Notes#release-571
    Discord Server: https://discord.gg/5N8JrNr48H
    Become a Patreon: https://www.patreon.com/simulatorcontroller
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  5. TheBigO

    TheBigO Well-Known Member

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    Release 5.7.2 is the most important and groundbreaking release in a long time. With this release we complete the integration of GPT technology into the standard Race Assistants (Engineer, Strategist and Spotter). All Assistants therefore have a fluent understanding of natural language and can answer all questions in their area, provided the GPT conversation booster has been activated for the respective assistant. As promised, this feature is completely optional as using a GPT service may incur some costs or require a very powerful system, if an LLM is run locally. If the GPT conversation amplifier is not configured, everything works as before, but I'm sure you don't want to miss the new possibilities.

    Configuration Tab 7 Speech Improvement.JPG

    We will have a live coaching session in our Discord on Monday, 20th May, 19:00 CEST. I will explain all the new stuff and there will also be a live presentation.

    As always, there are a few more changes. For more information, see the release notes.

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    Download: https://github.com/SeriousOldMan/Simulator-Controller#latest-release-build
    Release Notes: https://github.com/SeriousOldMan/Simulator-Controller/wiki/Release-Notes
    Update Notes: https://github.com/SeriousOldMan/Simulator-Controller/wiki/Update-Notes#release-572
    Discord Server: https://discord.gg/5N8JrNr48H
    Become a Patreon: https://www.patreon.com/simulatorcontroller
    Support the project: https://www.paypal.com/donate?hosted_button_id=7GV86ZPS95SL6
     
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  6. TheBigO

    TheBigO Well-Known Member

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    This week brings a lot of fine-tuning in several areas:

    - The instructions for the GPT-based conversation booster of the Assistants can now be edited.
    - The "Race Center" now knows how to handle first lap pitstops after an incident correctly.
    - The Spotter can tell you in qualifcation, whether the car in front of you or behind you is on a timed lap.
    - The AI Driving Coach now has full access to the telemetry information of the car.
    - The workflow for the team manager (configuration of teams, drivers and sessions in the Team Server) has been streamlined.
    - And many more...

    As always, please take a look at the Release Notes for details. And you want to take a look at this video. It is a recording of our last coaching session, were I gave an introduction incl. demo for the new GPT-based conversational capabilities of the Assistants.



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    Download: https://github.com/SeriousOldMan/Simulator-Controller#latest-release-build
    Release Notes: https://github.com/SeriousOldMan/Simulator-Controller/wiki/Release-Notes
    Update Notes: https://github.com/SeriousOldMan/Simulator-Controller/wiki/Update-Notes#release-573
    Discord Server: https://discord.gg/5N8JrNr48H
    Become a Patreon: https://www.patreon.com/simulatorcontroller
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  7. TheBigO

    TheBigO Well-Known Member

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    This week is also all about the new AI functions of the Assistants. It is particularly helpful that the available models of a GPT service provider are now displayed directly during configuration. The integration with GPT4All is now stable after the 2.8 release of this excellent open source project and Ollama is now also supported as a further option for running LLMs locally on the PC. This means that a large selection of commercial providers, such as OpenAI or Mistral AI, is now available, as well as open source models that can run locally on your computer.

    As always, check out the Release Notes for more details and other improvements.

    --------------------------------------------------------------------------------------------------
    Download: https://github.com/SeriousOldMan/Simulator-Controller#latest-release-build
    Release Notes: https://github.com/SeriousOldMan/Simulator-Controller/wiki/Release-Notes
    Update Notes: https://github.com/SeriousOldMan/Simulator-Controller/wiki/Update-Notes#release-574
    Discord Server: https://discord.gg/5N8JrNr48H
    Become a Patreon: https://www.patreon.com/simulatorcontroller
    Support the project: https://www.paypal.com/donate?hosted_button_id=7GV86ZPS95SL6