Having a hard time adjusting to the GT3 cars in RRE, when in ACC I can keep them on track and post good lap times. Example, the Ferrari GT3 EVO and 720S in ACC run great on default setup (and custom) yet in RRE I seem to have a hard time getting good results. I use the same steering angle, and the FFB is give or take the same. Any help appreciated.
What is the definition of a good result? Everything is vague in your description. If you want to know where you lose time, go to leaderboard challenge and challenge a time. Be sure you have ghost activated. You will see the ghost car on the track of that challenged time. You can then see where you lose time.
First things first Stop comparing to ACC , Different physics, tyre model, ffb , track conditions Leave the steering setting , rotation / degrees default Then do as suggested above Andi
It may be a bit off topic, but I still want to ask if you have found the problem that the game cannot obtain the correct steering lock value?
If I don't do anything, then all steering locks will be 16. If I do auto-rotation related operations, then all steering locks will be 13. I don't know what to do, this problem has existed since the first time I purchased a game. I have used devices such as keyboards, joysticks, and steering wheels, but regardless of which one, even if the numbers are different, they are all the same number.
I think it's a good idea to set lower steering lock for keyboards and gamepads, so this is not a problem. Which of your steering wheels had this problem, other than Moza?
It will be interesting to see how the revised ACC physics compare to those in Raceroom, particularly of the GT4s.
The optimal tire pressures in ACC are closer to those in R3E now. Apart from that, I don't think the physics changed a lot in ACC. For me, the GT3 cars in R3E are way easier to drive.
GT3 cars are designed to be able to drive easy. You won't get better bop if the car is harder to drive. GT3 is kept alive by rich amateur racers.