Before i risk anything with an unnecessary beta update: I heard the new 30.0 Oculus beta (some already seem to have the non beta version, but i'm...
461.33 is just a hotfix so far, not a final version of the new driver. I tested it and get a lot less stuttering than before (even without...
Hello Jynn, just got your message and yes: I was able to solve my performance issues (mostly): The culprit was a setting in SteamVR: Just go to...
Maybe it's the shadows? Lower sun = longer shadows could decrease the performance.
Looks like that's working. I was using the "normal" 64-bit and 32-bit versions from the first link. Don't have time to test much now, but i'll...
Yep, doesn't work. I always get that error message.
Now i remember why i didn't try OpenComposite in RaceRoom: "Unknown config option enableCubemap on line 3" error message with the settings above:...
It should be there, but only in the Per-Application Video Settings: [ATTACH]
I thought i have tried that, but maybe i didn't for some reason? I remember trying Open Composite in some games, but not sure RaceRoom was one of...
To make it short: It worked! It really was that stupid SteamVR software! I went to the per application settings, enabled that legacy mode/disabled...
Found it, thanks! Looks like it only works in the per application settings, not in the general SteamVR settings. Won't be able to test today...
Just went through the SteamVR menus and can't find the legacy mode option either. I remember i saw it in the old UI, but i've never tried it.
Yep, already have that on lowest setting (don't want to disable shadows completely), also reduced car lods, mirrors, track lods and a lot of other...
That was one of the first things i've tried. Disabling time progression, disabling webhud, reducing graphical details to a level way below what...
Sometimes i think it's maybe some kind of bug? A year or two ago my performance was always good, even with my old system (Ryzen 1600X, 16 GB, GTX...
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