Hi, You have 2 options: * either adjust Rearview Front Clip="1.00000" // Front plane distance for mirror (0.0 = use default for scene) Rearview...
Nice try, Thomas :) Also guys, checkout this: https://github.com/retroluxfilm/reshade-vrtoolkit It works very well with game I am playing...
+ Safety car phase that works. I can't believe how much fun I have in it. One nice thing some older mods allow larger grids, 60-70 cars in...
Still enjoying it in year of 2021. 60 car grid around Nords, or properly simulated 24hrs of Spa 67 car grid is Golden.
Thomas, try to lower Pitool resolution and then SS. I had problems with R3E and Pimax if values were cranked too high. HTH.
You are not alone, I am the minority here :) Look at the current games, even the game that claims to simulate certain very popular series does...
^ that + safety car phase = R3E forever :)
ack pit stops, that's pretty bad :) Oh well, can't have it all. That said they added things to DR2 that were missing in earlier games, for...
hehe, I am not so much into how cool crashes look :) I just like the tension that driving realistically fragile vehicle adds. Nothing ruins...
I am curious - does this game implement Safety Car phase/flag rules? How is the damage? Is pitting real or AI takes over? What about after race...
It's been a while I launched R3E but I remember R3E stops rendering if resolution is above 4k horizontal (no PP, full FOV). However, friend of...
Actually to my surprise it took me way longer to get DR2 working to my liking, and RBRPro was seriously just a few clicks to VR :) And, a friend...
In my personal experience, just as with music, where most difference comes from the headphones/speakers, same with transducers I wouldn't lose any...
Yeah, I really hope he gets to apply his approaches to motion - recalibrating motion for different cars/games manually is really annoying.
so there's a catch - Wotever just reworked his math heavily, so I am rebuilding my settings on GTR2 (and don't know if they will apply nicely to...
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