Hi, that's a known issue, and there's a fix in an early access version. Unfortunately I won't be home in the next week, I'll send you the version...
No worries, added.
Unfortunately no, I'm super busy right now so I don't really have any time to work on ReHUD. I hope that some stuff will clear up in May and I'll...
Sounds good, added to my TODO list.
You're not blind - that feature is not released yet. It will be released in the next version.
Not currently, no. It will arrive as a feature once I implement separate settings for each HUD element, will probably take a while though.
Awesome, will be integrated into the next version (as a setting or automatically applied for everyone) so you won't have to run it with these...
@fischhaltefolie - I found a fix for the black screen issue! Basically some hardware acceleration had to be disabled, I'll add it to the next...
@nor_bak Done! Added both of these features to v0.8.0-beta.
No need to feel guilty, I'm managing my efforts the way I feel is right. If I truly thought it's useless - I wouldn't have said I'll add them, and...
Hmmm, I understand. Will try adding both then. Flags with lower priority since it already exists in game, and percentages will arrive when I...
Flags - already implemented in game and are enabled if you use the "Essentials Only" option in the RaceRoom HUD settings (which you should, as I...
The number under the big percentage number in each tire specifies how much the tire wears per lap. For example: 2.4pL means 2.4% per lap. (Average...
Hi, thanks for reporting the issue. Could you please attach your log file here? (Launch ReHUD, in the settings window, click on "Show Log File")
If you can move them, you can also change their size. Just scroll over them with your mouse, and they'll scale up/down.
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