Hi, Stefan...i had that tested too, and i have noticed that this widget only works in Singleplayer and not in Multiplayer! I think that is the right way, so nobody have an advantage in a league or something!!! Correct me if i am wrong...but for me, it makes sense in this way!! Thanks again!!
Seitdem neusten Update von R3E funktioniert ProRacing Dashboard nicht mehr. Habe die neuste Beta Version 1.6.3.1b_x64 installiert. So das Fahrzeug in der Box steht und zum fahren bereit ist, erhalte ich eine Fehlermeldung und der Dashboard Manger wird geschlossen. Fehlermeldung als Grafik angefügt. Danke Stefan Mizzi für deine Analyse.
Leaderboard works, Singelplayer + ki = Instant crash Spoiler: log 2017-03-01 00:25:30,920 [6] INFO ProRacing.MainForm.cs - Application Started 2017-03-01 00:25:30,951 [6] ERROR ProRacing.MainForm.cs - The cache could not be cleared. System.UnauthorizedAccessException: Der Zugriff auf den Pfad "data_0" wurde verweigert. bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) bei System.IO.FileInfo.Delete() bei ProRacingDash.MainForm.<>c.<InitializeObjects>b__60_1(FileInfo file) in D:\Development\Google Drive\Development\Proracing\ProracingDash\MainForm.cs:Zeile 393. bei System.Collections.Generic.List`1.ForEach(Action`1 action) bei ProRacingDash.MainForm.InitializeObjects() in D:\Development\Google Drive\Development\Proracing\ProracingDash\MainForm.cs:Zeile 393. 2017-03-01 00:29:46,088 [6] INFO ProRacing.MainForm.cs - Application Started 2017-03-01 00:29:46,114 [6] ERROR ProRacing.MainForm.cs - The cache could not be cleared. System.IO.IOException: Der Prozess kann nicht auf die Datei "http_dash.proracing.club_0.localstorage" zugreifen, da sie von einem anderen Prozess verwendet wird. bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) bei System.IO.FileInfo.Delete() bei ProRacingDash.MainForm.<>c.<InitializeObjects>b__60_1(FileInfo file) in D:\Development\Google Drive\Development\Proracing\ProracingDash\MainForm.cs:Zeile 393. bei System.Collections.Generic.List`1.ForEach(Action`1 action) bei ProRacingDash.MainForm.InitializeObjects() in D:\Development\Google Drive\Development\Proracing\ProracingDash\MainForm.cs:Zeile 393. 2017-03-01 00:31:21,579 [6] INFO ProRacing.MainForm.cs - Application Started 2017-03-01 10:48:40,442 [6] INFO ProRacing.MainForm.cs - Application Started 2017-03-01 10:48:41,059 [1] INFO ProRacing.MainForm.cs - Web Listener started successfully! 2017-03-01 12:07:40,335 [6] INFO ProRacing.MainForm.cs - Application Started 2017-03-01 12:09:00,069 [1] INFO ProRacing.MainForm.cs - Web Listener started successfully! 2017-03-01 12:11:05,513 [6] INFO ProRacing.MainForm.cs - Application Started 2017-03-01 12:11:05,536 [6] ERROR ProRacing.MainForm.cs - The cache could not be cleared. System.UnauthorizedAccessException: Der Zugriff auf den Pfad "data_0" wurde verweigert. bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) bei System.IO.FileInfo.Delete() bei ProRacingDash.MainForm.<>c.<InitializeObjects>b__60_1(FileInfo file) in D:\Development\Google Drive\Development\Proracing\ProracingDash\MainForm.cs:Zeile 393. bei System.Collections.Generic.List`1.ForEach(Action`1 action) bei ProRacingDash.MainForm.InitializeObjects() in D:\Development\Google Drive\Development\Proracing\ProracingDash\MainForm.cs:Zeile 393. 2017-03-01 12:11:06,123 [1] INFO ProRacing.MainForm.cs - Web Listener started successfully!
Hmm, seems like you have permission issues. I will add more permissions to the app by default as it seems it cannot access some files on your hard disk. what is Singelplayer + ki ? Maybe you can start it with Administrator, ex:
So I just realized that the Shared Memory API has been updated, that's why its crashing, I will try to see what changed and make a fix as soon as I can.. https://forum.sector3studios.com/index.php?threads/shared-memory-api.1525/page-19#post-106779
OK, hopefully this is an easy fix...try this please http://dash.proracing.club/downloads/ProracingInstaller_v1.6.3.1c_x64Beta.exe
Stefan Mizzi du bist einfach klasse. Habe soeben im Einzelspieler Modus einen Versuch gemacht. Funktioniert einwandfrei. (Nur der Reifenverschleiss ist mir ein Rätsel. Meiner Ansicht nach zu stark). Aber das ist sicher ein Problem von R3E. (Kann das jemand bestätigen). Grossen Dank Stefan für die schnelle und hervorragende Arbeit !!!
For some reason, RRE Shared memory send velocity values greater then 2,147,483,647 or less then -2,147,483,648...but now I did an extra check for valid velocity so it should work... As they always say..always validate the data coming from 3rd party APIs! http://dash.proracing.club/downloads/ProracingInstaller_v1.6.3.2_x64Beta.exe