FFB Setup

Discussion in 'General Discussion' started by sergeich, Sep 10, 2022.

  1. sergeich

    sergeich Active Member

    Joined:
    Oct 27, 2019
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    If I know my wheel base strength (nM) - how can I setup 1:1 FFB?
    Mean if Raceroom counted 10 nM of steering wheel torque - how can I get 10 nM at my wheel base?
     
  2. Peter Koch

    Peter Koch Well-Known Member Beta tester

    Joined:
    Jan 15, 2015
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    I'm using 100% (15nm) in my base software and adjust in game, currently at 60% in Raceroom. For every different car I adjust the FFB multiplier.

    Don't come near clipping, but still have very strong FFB with high downforce or off track. ( Like Eau rouge or the Nordschleife carousel)
     
  3. sergeich

    sergeich Active Member

    Joined:
    Oct 27, 2019
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    +26 / 0 / -0
    I think RR's developers could add such parameter as Wheel Base Torque measured in nM.
    So if user set his wheel base have 15 nM, so RR should send 100% to wheel base for ingame 15 nM. Like iRacing do. It allows to choose - get 1:1 FFB and clip higher forces or scale them.

    Seems like for now - impossible to setup correct FFB feeling. Not only RR, all other seems except iR have same problem.