Hi everyone, I hope y'all are doing well. I've just updated my Raceroom Remastered mod on RaceDepartment to VUE4.1 !!! Shortly after releasing...
Also, 8:00 AM in which time-zone? It's good, decent and considerate of you though to offer free content while the store is down though.
Ok and many thanks for pointing me in the right direction. That might explain the inconsistencies I've found where some skies look ok and some...
Just because it's a relatively simple fix with massive results - @Raceroom Nederland devs: can we have updated skyboxes please? The sky can take...
So V4 (or VUE4 as I'm calling it) is now released on RaceDepartment. I'll relink the page for convenience......
Quick update... I've managed to get Unreal Engine 4's tone-mapper working well in Raceroom. Don't expect miracles / anything else from UE4's...
@nolive721 - no worries at all, and I'm glad you've gotten to the bottom of the widget issue. I don't know if it's the games internal vsync is at...
@Maskerader - Fair enough. Thanks for reminding me about those options though, I'd completely forgotten about them! At a glance the Standard Day...
Thank you very much @nolive721 for your kind words. I'm glad you like the mod. There's no need to justify which version you prefer - they're not...
Thank you paultino666 for you continued support and kind comments here and on RD. Can't say I gave the different iterations being useful per...
Right, V3 is now on RaceDepartment. Apologies for the delay but I've done as much as I can as quick as I can. Need to knows for V3: There are 2...
Right, so I've made a quick adjustment to brightness / shadow levels... Here's an ungraded & un-tone mapped grey scale for reference... [ATTACH]...
Thank you for your comments. Reshade has a toggle on / off function which is unbound as default but you can bind any key yourself. It's in the...
Oh, and to pre-empt any "shadows are still too dark" thoughts, I made the following video. It's just capture from Gran Turismo 7 (in SDR not HDR)...
Hi again everyone. Firstly I have to massively apologise to everyone on here - V3 has obviously been delayed and the past week has been far from...
Sorry to all that might've been keeping an eye on this thread for updates - I've simply been away down a very deep rabbit hole of computer gaming...
It's just a compatibility flag to ensure driver level AA adjustments work with a particular game or game engine when configured outside of a game...
Hi all, I'm trying to work out what's the best way / method to do any decent AntiAliasing (for nVidia GPU - RTX 2080Ti in my case) in 2023!...
So it annoyingly seems that the tonal adjustments / inconsistencies are caused by Raceroom's internal graphics, specifically the car windshield...
Hi again Maskerader. Many thanks for your feedback! Your observations & guess is correct, and I've seen this myself (and don't like it either)!!...
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