Bug: Formula X-17 is nearly unplayable with a motion rig...

Discussion in 'General Discussion' started by VFX Pro, Jul 21, 2021.

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  1. VFX Pro

    VFX Pro Well-Known Member

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    I spent weeks dialing in smooth/fast realistic motion with Sim Racing Studio for all car classes (I own all content) using a single general motion profile. The only car that doesn't "fit" (output extremely jerky motion) is the X-17, thus unplayable. It looks like the physics/suspension on this bad boy might need to be revisited?

    Anyone else with same issue?
     
  2. ravey1981

    ravey1981 Well-Known Member Beta tester

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    The fx17 is indeed on old physics and it's in the queue to be updated at some point. Expect it to feel more like the fr2 eventually.
     
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  3. azaris

    azaris Active Member

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    The FR-X17 seems to do a lot of high frequency pitching at high speeds, which doesn't seem realistic to me. This may be coming through the motion rig. Maybe it needs a third spring like some of the other open-wheel cars do?
     
  4. VFX Pro

    VFX Pro Well-Known Member

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    You are 100% correct... the motion rig abruptly and frequently pitches forward and backward. The Formula 2, 3, 4 don't have such problem.

    (FYI @Alex Hodgkinson)
     
  5. rad

    rad Well-Known Member

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    Maybe it's porpoising? Try raising ride heights