Problem FFB vibrations in straights with X-Bow, FR3

Discussion in 'Community Support' started by Redglyph, Feb 8, 2017.

  1. Redglyph

    Redglyph Active Member

    Joined:
    Aug 25, 2015
    Ratings:
    +29 / 0 / -0
    Hello,

    I've been away for a while, just came back and tested those two cars at Silverstone, as well as other cars at other places. The FFB is very good, I have no issue with that, except that with those two open-wheel cars I get a lot of vibration when the wheel is neutral, in straights. I have to apply a slight turn to make it stop, it is really distracting.

    It feels as if the direction was loose in an exaggerated way. It doesn't seem right, but must be from one of the FFB components.

    The motor FFB is 0 (too distracting), and I've played with some other settings like steering, but I can't pinpoint the source of those parasitic vibrations. Could anyone point me in the right direction? Or is that a known issue? :)
     
  2. fischhaltefolie

    fischhaltefolie Well-Known Member

    Joined:
    Feb 12, 2015
    Ratings:
    +1,042 / 0 / -0
    You may reduce Force Feedback Minimum Force Value in your Controller Options Force Feedback.
    This helped a lot.
     
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  3. Peter Koch

    Peter Koch Well-Known Member Beta tester

    Joined:
    Jan 15, 2015
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    +191 / 0 / -0
    • Like Like x 1
  4. Redglyph

    Redglyph Active Member

    Joined:
    Aug 25, 2015
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    +29 / 0 / -0
    Thanks, that did the trick!
     
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  5. fischhaltefolie

    fischhaltefolie Well-Known Member

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    Feb 12, 2015
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  6. Redglyph

    Redglyph Active Member

    Joined:
    Aug 25, 2015
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    +29 / 0 / -0