I would make sure you are using the same FOV that you use in other sims first. If that doesn't help, you can look at the camera movement settings...
It could be related to the Field of View or Gameplay->Camera Movements settings. I would suggest to start there!
VR not working with high resolution headsets should now be fixed! https://store.steampowered.com/news/app/211500/view/664940919610408983 Let us...
Indeed, you will see the same effect if you resize the virtual mirror to be really big
The image used for the mirrors is always the same resolution. The 992 cars happen to have really big mirrors, so that resolution is spread out...
First step would be to make sure that the monitor is set to 180Hz in Windows (might not happen automatically). If it's working fine outside of the...
It is an issue with intel GPUs in RR unfortunately. Though afaik, it should only cause the contact shadows under the car to not appear. Normal...
It makes sense that this makes a big difference in RR, as the main downside of our old engine is that the CPU and GPU have to do a lot of...
Nice to see the optimisations working well :)
Ah I had missed it was for a Pimax (Also, I should probably update that window 8/10 :D )
https://forum.kw-studios.com/index.php?threads/vr-performance-tweaks-tips.13068/page-38#post-249527 An earlier post had two versions, maybe one of...
While it's unfortunately not a fix for some of the HMD specific issues, here is a teaser of the GPU performance improvements that are coming soon...
I assume you have already played with the graphics settings? For a 3080, it will default to ultra, which includes SSAA. It can easily handle that...
My old VR thread definitely needs an update, the setting recommendations really don't apply to the new update anymore. Shadows look much much...
It's not really that MSAA is working worse, but it's the downside of the new details we've added in the lighting. This creates bigger contrast...
Separate names with a comma.