Resolved Accelerated tire wear during rolling starts is too high

Discussion in 'Community Support' started by majuh, Jun 10, 2023.

  1. majuh

    majuh Well-Known Member

    Joined:
    May 1, 2015
    Ratings:
    +257 / 0 / -0
    I just did a race with the ADAC GT Masters 2020 Corvette on Hockenheim using 3x tire wear and a rolling start. The car spawns before the last two corners, and during these corners, you already lose 5-6% of your tire life.

    I also tested it with normal tire wear, and the tires are still at 99% at the start/finish line there. So it just seems to be a problem with accelerated tire wear.
     
  2. Maskerader

    Maskerader Well-Known Member

    Joined:
    Oct 6, 2019
    Ratings:
    +356 / 0 / -0
    I can confirm. I also see a difference in tire wear depending on where you are on the grid.

    4x:
    You spawn with 96/98/98/98, a second later there's an immediate drop to 95/96/97/98.
    By the time you cross S/F line your tire life is:
    - starting in P1 - 88-93;
    - starting in P46 - 83-87.

    2x:
    Spawn with 99, a second later you're at 98/99/99/99.
    Crossing the S/F line:
    - P1 - 97-98;
    - P46 - 95-96.

    Upd: Forgot to mention, it was on Nords 24H.
     
    • Informative Informative x 1
    Last edited: Jun 12, 2023