Hi, I am finally getting to a point where I get to set up my rig in a permanent location, so it's time for some upgrades. I have set my hart on above mentioned display, the PC is going to be used exclusively to run Raceroom, and I just wanted some informed opinions on what do I actually need to get a stable 140Hz with no issiues at highest presets? Anyone running this kind of setup or similar? I just want a hassle free setup without having to find out after an hour, that I overpaid for GPU that my CPU is bottlenecking the crap out of etc. Since it's literally a single application this should be solvable, I just cant take any more of looking at different benchmarks in unrelated games and resolutions trying to extrapolate it to my usecase... send help pls Disclaimer: I am not looking for "future proof" setup - just the above FPS target. I dont care about 240Hz threshold, and I don't have any issiues with brand loyaty - AMD, Intel Nvidia - whatever cuts the cake.
R3E is CPU heavy and single threaded. So you need a CPU with great single thread performance. GPU is not that important, though AMD has/had issues with DX9, so Nvidia is probably the better choice. This thread should give you some info. https://forum.sector3studios.com/index.php?threads/directx-9-cpu-benchmark-thread.13473/
Well, I know about CPU heaviness of R3E, so maybe let me rephrase the question a little, if I were to get a i5-11600K (Which seems like a good fit for R3E at the moment) , what kind of a GPU would be sufficient to push aforementioned 140+ FPS at that kind of res?
I am using a I9 9900K with Nvidia 1070 @3325x1871 using Realism mood get 160-200 FPS @ 3840x2160 still 120FPS The I9 9900K is at 15-20%
Well I dont think the overall CPU load will tell the whole story, as R3E would typically saturate single core and be CPU bound despite free cores laying around doing nothing But that info is actually pretty valuable as the 4k is roughly a bit more taxing than the 5120x1440 G9 asks for, so I should be actually more than alright with something a lot ligher than Herve45 suggested - e.g. 3060
Well If you are at 1440p the its already a lot more pixels to push than the G9 would be, what kind of res do you run and framerates do you get? Also what CPU?
Running 10320x1440, blend of high/medium and low settings nets around 70-90 fps. CPU is a Intel i9-10850k.
I'm running a 9700K @ 4.8GHz and RTX2080TI with a G9 and in general it runs great with everything maxed out in-game. It does however dip to around 70FPS at race starts with 25+ AI but usually 120+ once the field spreads out. I've also seen over 200FPS on some tracks with a fewer AI. Put it this way, I'm in a position currently where I don't feel an upgrade is required as it runs everything I need it to more than adequately. Now whether a lesser GPU would push 140+FPS with Raceroom at this resolution I'm not sure but just remember that the GPU pushes the pixels and 5120x1440 is still a lot. Anyway, that's my two pence worth
Damn, that's a lot of pixels mate! Used to run 7800 x 1440 and thought that was a lot Have been tempted to get a couple of G7s for either side of the G9 but meh, money..
See, thats exactly the kind of info I am looking for Have you ever bothered to try and monitor what is the limiting factor between CPU and GPU at what circumstance?:
I've got R3E running on Odyssey G9 at 5120x1440 with everything set to max. 10900F RTX 3080 (TUF O10G @1815) Z490 32GB ram No way I can have 140 fps during starts. The game is heavy cpu dependentant, so usually it drops to 85 fps at the beginning of the race (especially if there is a turn section near the start point even though the gpu load is 50% at best). Later in the race it is up to 120 fps (I've got G9 running @120fps because of the flicker and stutter issues). I found that capping R3E @95 fps with g-sync enabled gives the best overall feel with no missing frames. 5120x1440 is sometimes twice as hungry as 3840x2160 in some racing games.
These are my exact conclusions also, after much trial and error. I have even capped @80 fps, because my hardware can't keep a steady 95 fps anyway. But I don't really have any problems with this, before the framerate comes down below 70 - which it occasionally does during race starts.