Hi, I think it would be a nice option to have a dark mode available for main and car/track selection menus. The sudden change of dark mode to white when going from session to main menu is quite harsh on your eyes and unhealthy. I always try to close my eyes when doing so and then I open them slowly just to ease them to the white menu. It's especially annoying when sitting in front of the big screen/triples in the evening or night. I suppose this could also be an inconvenience for VR users. Cheers!
I haven´t tried it out myself, but I have read that there is a steam-startup option "-webmenu" that makes the appearance like in the replay menu - so I hope dark theme, too.
I think they are still working on redesigning the menus. They will probably be a lot darker when that's finished, just like the setup screens that already have been changed.
Thanks for info guys Tried that -webmenu parameter but nothing changed so waiting for that new (hopefully darker) menu
If the new main menu will look like the car setup screen, it will be FANTASTIC!!! Please, no more jerky video layer in the background, it slows everything down.
I think the webmenu parameter was only temporary for testing, before the current black menu within session became the only one available in the build. All it did was activating part of the black UI we already have in the game nowadays. And yep, these things are being worked on at chunks, main menu so far hasn't got the treatment.
Thumbs up for this and for my migraine! Dark or even a greyish screen is a necessary for my eyes! Sometimes I can't stand the vehicle selection screen and give up, it hurts my eyes so much...
My guess is that their UI developer that was tasked to redo the menus left the company after only completing the options menus and instead of finding a replacement to finish the job, they focused their efforts elsewhere. How else can you explain the half-ass menu job in 2025?
What happened is that it wasn't supposed to be just redesigned menus, but a new menu structure with more features, but they required some work done on the backend, while that in turn required hiring a new programmer and rebuilding a lot of backend stuff from scratch because most of it was from the old days and was regularly having issues.
@Maskerader Thanks for the info! I appreciate it. Looking forward to the update. I'm impressed how good the sim looks and runs given that it's 12 years old and built on DX9! I can't really complain.