HUD Race Element - Solutions for SimRacing

Discussion in 'Community Workshop' started by RiddleTime, Sep 23, 2024.

  1. RiddleTime

    RiddleTime Member

    Joined:
    Sep 19, 2024
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    What is Race Element?
    - https://race.elementfuture.com/guide/features

    Download:

    - https://race.elementfuture.com/guide/how-to-get-started

    Guides
    - https://race.elementfuture.com/guide

    Github
    - https://github.com/RiddleTime/Race-Element

    Discord:
    - https://discord.gg/26AAEW5mUq

    Race Element is a lightweight app that uses GDI+ to render 2d graphics, it has got a various amount of HUDs for RaceRoom.

    Does Race Element share any of my data?

    No, Race Element only connects to internet to check the GitHub whether you are running the latest version. All your data are belong to you.

    Note: This is the first multi-sim release for Race Element (2.0.0.0), so expect a few bugs or if you have suggestions feel free to ask!
    RaceElement_h0TLSjk3xn.png
     
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    Last edited: Aug 20, 2025
  2. RiddleTime

    RiddleTime Member

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    I've updated the DSX Support in 2.2.3.0, it's now based on wheel slip instead of TC/ABS activation.

    You can use the Wheel Slip HUD to tune the Thresholds for each car, it will depend on drivetrain, tyres and other conditions.

    upload_2024-12-25_4-58-59.png

    An example of a car without TC or ABS
     
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  3. RiddleTime

    RiddleTime Member

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    Version 2.2.7.2 includes an update for the Input Trace HUD
    It can now show the Traction Control Activation as well as the ABS Activation. It shows this by drawing thin vertical lines for each moment in time where it happens. For both the color and opacity can be adjusted in the settings of the HUD.

    Full release notes can be found here: https://github.com/RiddleTime/Race-Element/releases

    (the image below is with arrow keys with the default keyboard assists enabled, so the activation was quite constant aside from the 2nd activation where you can see the detail)
    [​IMG]
     
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    Last edited: Aug 20, 2025
  4. RiddleTime

    RiddleTime Member

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    In version 2.2.7.4 you will see RaceRoom being displayed with the icon that is also being used for the official RaceRoom discord, instead of the icon that is used for the game. It's also higher resolution so I hope it looks nicer!
    upload_2025-9-1_22-26-43.png

    I heard there is interest in a Radar HUD, I will look into it!
     
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  5. RiddleTime

    RiddleTime Member

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    Sep 19, 2024
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    Tomorrow there will be an update to prepare Race Element for the RaceRoom update coming the 24th of September.

    ONLY UPDATE RACE ELEMENT AFTER THE RACEROOM UPDATE IS RELEASED. (24th of september 2025)
     
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    Last edited: Sep 23, 2025
  6. Citizenkane

    Citizenkane New Member

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    Just wanted to say that this is exactly what I was looking for — specifically, I wanted an input trace that logged ABS and TC activation. Nice.

    It would be super cool if you were able to port some of the other overlays from ACC to R3E :)
     
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  7. RiddleTime

    RiddleTime Member

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    Which HUDs are you thinking of?
     
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  8. Citizenkane

    Citizenkane New Member

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    I'd love to see a proper track map or damge hud, though I'm not sure if RaceRoom exposes that data in the same way. Also brake/tire temp UI elements, lap and sector data, etc.

    One other specific feature request, if I may be so bold, would be a toggle on the Lap Delta Bar between my fastest lap and the actual fastest lap of the race. Or, in Leadboard Challenge mode, a toggle between my fastest lap and the ghost's fastest lap, if that's possible. Sometimes I want to compare myself with the best!
     
  9. Citizenkane

    Citizenkane New Member

    Joined:
    Feb 11, 2026
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    Okay, have been using RaceElement more. Really great UX.
    Is it possible to add the Delta Trace to RaceRoom? Really, what I'm trying to figure out is where I'm gaining / losing time versus my ghost during qualifying / leaderboard laps.