So it seems the Porsches are updated versions of the existing ones. Thats ok, especially the GT4, small classes need to grow. I dont need an other cup class. But i wonder what the 4th one would be. Since there are only 9 announced in first place. But with the Cayman GT4 MR and the Gt4 one we had two-in-one. Maybeeee just maybeeee we get a 934/5 for group 5. I remember a video from our physicsgod where he was playing with a bigger Turbo on the 934/4. Fingers crossed
Must say that I spent whole hour comparing RSR and GT3R asses (both look very similar and both are as wide as Eau Rouge), with hope that the one from the teaser belongs to RSR. Unfortunately, it doesn't. It would be so amazing to hear RSR's high pitched flat 6 symphony in R3E! However, GT3R also sounds great! Need to resupply myself with VRP's...
I've noticed a theme in some recent R3E teasers! They have been taken in dark night, is this a hint as to show off a coming feature?
should fix that broken cup car while there at it! propley one of the worse car's to drive in raceroom
To each their own... Porsche Cup is one of my favourite cars to drive in Raceroom. The FFB and physics feel more lively than most other cars.
Great news after the BMW M4 GT4 announcement. I love the Porsche 911 GT3 R and now it looks like the new 991.2 is coming . Hope some nice liveries will come, like the Rowe Porsche, Manthey Racing, IronForce Racing, Dinamic Motorsport... The right Porsche looks really like the GT2 RS Clubsport, that car have TC and ABS, so it´s better driveable as the Cup car, hopefully in R3E too . The sound is amazing: ^^ at 0:57 starts onboard New Cayman is good for the GT4 class. And the fourth car can be the 935 who is in the GT2 class like the race in the video?
That would be much appreciated on my side (plus the RSR) but regarding any LM/P/IMSA Series Car just look at P1/P2 Content m8 - highly doubtful that there will be a significant update after all those years (except for physics/gameplay ).
for one moment i thought that one in the middle is the new Porsche 935... (but it's more likely the Porsche 911 GT3 R 2019...) ...but damn I love this 935 xD funny how they test the 935 together with the other two releases (911 GT2 RS Clubsport, Cayman GT4 Clubsport) right here... (german language)
I have been having some success dealing with the seat ears by adjusting the seat position together with the FOV linked adjustments to get the best results. Now the right mirror is visible without the seat ears. It varies from car to car but takes seconds to adjust. Prior to this I also verified the following: launch options making sure the tri screen was at the start followed by the webhub ensured all window and nvidia settings were in order
Thanks for the tips, I think I have everything correct (nvidia multiview config, start parameters of R3R ...). Once I'm into a car with all the above correctly configured, I play with the seat adjustment (height and forward-backward movement). There are some cars in which I have to bring the seat too close to the windshield so that the seat ears don't disturb the side vision. And this is a strange and unnatural driving position (in real racing cars you drive quite far from the windshield).