@FormelLMS Tried it, hade to lower some settings as min force but I couldn't feel much difference. But thanks anyway
I have been trying Tarik's settings and really like the overall feel I am getting, with one small exception! On the straight I am getting some oscillation, its not huge but I would like if possible to get rid of it. Would this be an adjustment in the wheels settings or in the game settings, I have tried to lower a few settings but cant seem to get rid of the oscillations at all. Thanks.
That is probably due to having the Dri setting very close to 0, which counteracts any 'friction' there is in the wheel, allowing it to spin freely. I personally have that setting on -5 and I can let go of my wheel on straights, it will oscillate slightly but never get out of control. It's very much a preference setting though, just try some values between 0 and -5 and see what you like!
Hi everyone. I am asking for settings under the Porsche 918. It is based on a colleague's file from this topic Fanatec Clubsport V2_5 Wheel.rcs I have such settings from the steering wheel: Profil 5-2 porsche 918 too strong sen 380 FF100 SHO 100 ABS OFF DRL OFF FOR 100 SPR 100 DPR OFF BRF 029 DRIVER 292 Beta Firmware 317 Profil 5-3 porsche 918 too weak sen 380 FF 62 SHO 60 ABS 50 DRL -01 FOR 60 SPR 90 DPR 70 BRF 029 DRIVER 292 Beta Firmware 317 Maybe someone has a rcs file straight under it and can give their settings from the steering wheel? Thank you very much.
Guys, what in game FFB setting would you suggest adjusting to give more weight/balance transfer feel? I am going to experiment with rack/lateral forces, but thought I'd ask your opinion. Thanks. Edit: yes, bumping lateral forces helped a bit
Does Raceroom support CSP/CSW vibration motors natively? Fanaleds seems to periodically freeze with R3E, leaving CSP V3 vibrating constantly and app itself not responding. I don't use Fanaleds for LEDs functionality, just for engine/brake vibration.
Ok coming back to R3E after a bit of a break, I thought I'd share my findings regarding CSW 2.5 and R3E FFB because I feel like I found good settings and they are also easy to explain, which is a good sign. Wheel: SEN: car dependent FF: 100 SHO: 100 ABS: 100 DRI: Off FOR: 100 SPR: Off DPR: Off Game: Take default CSW 2.5 profile and adjust only: - Force Feedback Intensity - Per car FFB multiplier - Last 4 effect settings (slip/engine/kerb/shift) to your liking Point of this is that you adjust FFB force to your preference _without_ changing the balance of forces. Last 4 settings are pure personal preference effects, I personally run them all rather high. Next steps: I am still not clear on 2 things in R3E: - which multiplier leads to least detail loss, Force Feedback Intensity or per car multiplier - still not clear if R3E supports CSW/CSP vibration motors natively, or only fanaleds does (will experiment).
R3E supports the vibration motors natively I'm pretty sure, as I don't use Fanaleds and even when i didn't have my csw wheelbase it used the vibrating motors in my CSPs. Also, if you have the DRI setting off, doesn't that make your wheel oscillate like mad?
There is a new software/firmware out now with menu changes as well. There are some differences out the box, in the Fanatec wheel properties under the settings tab you will only find the adjustment for the wheel angle now, the damping setting has been removed, on the wheel display we have a new on which is listed as FE1 which has adjustment from 100-0 but I think it is, is the damping from the Fanatec properties moved over to the wheel, when you put it to 0 it numbs everything..
Thanks Thomas, going to try my next practice without Fanaleds. I actually wonder if what happens is Fanaleds clashes with R3E calls to Fanatec API and that's why things get out of sync for me. If by mad oscillations you mean those lock to lock oscillations, they are not caused by DRIff, they're caused by DRI:5 (IIRC). If you mean oscillations around center, those are typically caused by excess min force or force itself. I've not noticed oscillations of any kind in R3E but I am running low forces and I am currently practicing in 2016 DTM, not sure how other classes are. I run DRI:Off because I want all forces to be controlled by the game, not added by the wheelbase.