I just tried this, and I can confirm that there is something fishy when you release the clutch to fast with 1 st gear engaged! Having first gear engage and revv up and let go of the clutch really slowly makes the car spin and take off without the engin loosing power. And same as nate said, if you have the car in neutral, revv up, and fast clutch and gear. This was in the Capri on a full tank. Have you reported this @nate ?
Quite odd behavior, I agree. Yeah, this specific issue has been reported to the devs now. I tried to describe it as well as I could for them and included a few video clips showing what happens for those 2 start procedures. Not sure what else to add about this right now. Might just be up to the devs to see what they can find and if they can figure out the cause + a solution.
A little curious how the NSU works with that startup procedure. I know it has a small engine and action on the asphalt might be correct, but on gravel and grass? Perhaps it's a question of grip too. Anyone who wants to test (work all week so I can't test myself)
Could also be something weird in settings for grass/sand surface. I've seen many different behaviors of car in rF1/Race07, depending how modder set values in TDF file. Like, you know, it seemed fine on certain car, with old tire model, so they just copy/paste values for other tracks and with new tires and new types of cars, offroad racing simulation might be a bit wrong here. I guess you don't do extensive testing on other surfaces Could you guys also look into this turbo behavior on neutral/clutched-in? Maybe this is how it should be, but from my experience with normal cars, there is no system that kills turbo in those conditions.
Wait a moment now... who is saying nobody does any testing on other surfaces? That is practically where I spend most of my time going around the lap Well, when my vehicle isnt being plastered to the armco of course Im not sure what this would have to do with different surfaces though. Perhaps I am missing something here. Im sure the devs will take a thorough look at this and try to come to some conclusion. Andi has been saying something feels wrong with the clutch use of certain cars for a while now, which may also be related to the autoclutch stuff I am more familiar with. In any case, it may be a complex issue if it deals with numerous systems that are all interacting, instead of just some value in the physics being a slightly off.
Looks like Turbo behaviour on standing start should be fixed: Gonna check when maintenance will be over
they're a lot better and will wheel spin like crazy if you just dump the clutch while bouncing off the limiter. Although (and I forget to mention this when I was testing, sorry J-F) the GTO Audi still bogs down off the line
But I'm told by Marko that that's how the car is. Lots of grip and long first gear. Turbo is set where it should be.
It's clearly why the Mustang won that year, and thus why noone should be driving the Audi anyway. Vroom vroom, Mustang.