What are KW Studio's recommended Logitech profiler settings (e.g., Wingman, G-Hub, etc.) for R3E? The recommended in-game FFB settings are very clear and straightforward (thank you for those, by the way), but the "enable damping" instruction related to Stationary Friction makes me wonder exactly how Spring, Damping, Center force, etc. should be set up--in the developer's view--within the Logitech software. I have a Logitech G25, FWIW, so I'm interested in any Logitech profiler recommendations that deviate from the following: Overall Effects Strength: 100% (I assume R3E no longer requires the archaic 107%) Spring Effect Strength: 100% (or 0%?) Damper Effect Strength: 100% (with in-game Stationary Forces set at 50%) or something else? Enable Centering Spring: unchecked and set at 0% Degrees of Rotation: 900 degrees (Use Special Steering Wheel Settings checked) Use Special Game Settings and Allow Game to Adjust Settings both checked Thanks!
I'm not a dev, but yes, looks right. Spring effect is only used for the hidden "spring-based steering range" feature, G25 doesn't use it by default so you can ignore it.
Hey! For the G25 in R3E, it's best to keep Overall Effects Strength at 100%. Spring and damping should be set to 0%, as the game handles these itself. As for the centering spring – yes, keep it disabled. Degrees of rotation at 900 is a great choice. For stationary friction, in-game damping set at 50% works well, so no further adjustment in the profiler is necessary
Yes, but from what I understand these settings aren't added together, but are more like multiplied. There's this "damper" effect in FFB protocol, the game uses it to simulate tyre friction at very low speeds. "Damper Effect Strength" in Logitech software probably adjusts the strength of this effect, so if you turn it down to 0%, this effect simply won't work anymore. Can you test this on your wheel?
Respectfully, I disagree. Although Spring Effect Strength value in the Logitech software is not utilized by R3E (and can be set to any, ultimately meaningless, value), the in-game menu for R3E specifically states to activate damping (i.e., Logitech's Damper Effect Strength = 100) so that the in-game 50% Stationary Friction effect will work as designed. The instruction to activate wheel base damping in this case is very similar as activating damping (i.e., setting Logitech wheel damping to 100) in Assetto Corsa in order to utilize any specified DAMPER_MIN_LEVEL setting (e.g., 0.20) within the assetto_corsa.ini file. In either sim, the 100 damper strength setting in the Logitech software simply turns damping ON, while the specific, in-game setting specifies the exact level of damping that is desired. Of course, any user is free to set his or her FFB levels and/or other settings to any permissible value, but my original question was interested in confirming Logitech profiler FFB as instructed by its developers. I've driven R3E a lot since my initial post and am satisfied with Studio 397's clear and helpful recommendations for both wheel base and in-game FFB settings: In Game: FFB Minimum Force (<3Nm): 3% FFB Maximum Force (<3Nm): 100% Stationary Friction (Any wheel): 50%