I’ve tried some vintage races at Hockenheim classic with M1 cup, and G4, diff’ 94, and there is no way in the World, that the AI is subject to the same physics/mechanics as the user. The only way, I have a chance in hell of competing with vintage AI, is if I use ABS, and the AI brake so damn late that they’re passing me, although they obviously didn’t have ABS back in the 70s. I came back to RRE after the update, and I’m giving it another shot, as long as it is not vintage, it’s a fantastic update. But, anything that didn’t have TC and/or ABS back in the day, is in my view completely broken, and needs a complete physics overhaul.
I think if you're using the ABS aid with older cars, it's actually a lot more inefficient than proper threshold braking.
That maybe the case, but the AI will still be outbreaking you as if they have ABS on older cars anyway. They will also be with very high grip in older cars, in particular fast turns, whereas you will suffer with chronic understeer, which for e.g., with Group 5 is correct, just doe not apply to the AI. I’ve decided to leave classic content alone due to frustration with the AI, and stay with modern i.e., TC and/or ABS cars, as these are by far better implemented from a physics perspective. DTM is a lot of fun on RRE, and am looking forward to the upcoming DTM dlc.I just hope that the classic content is reviewed by the devs.
If there is something wrong in your eyes, please report it in here https://forum.kw-studios.com/index.php?threads/september-2024-ai-thread.19633/ with as many information as you can. Also keep in mind that ai does cheat when using high levels.
I’ll keep that in mind, but it’s not about ‘cheating’; I’m pretty sure that the development of AI has not yet developed that far, that they’re able to cheat. As I mentioned, in two posts, it’s about the physics, and how mechanical grip, non ABS/TC cars, under/oversteer has been applied to the AI in relation to the user with classic content. Sorry, but reducing the discussion to ‘cheating’, kinda makes it pointless to have a constructive discussion, and try and improve the game together. My observations may be a little subjective, but I’m still trying to give some substance that will hopefully move RRE in the right direction. I’ll post it in the right thread, thanks.
with cheating ai i mean at higher levels (105+) they start to have higher grip, more corner speed etc. so maybe your level is just to high for your skill. keep in mind that levels can very between tracks. So yeah, maybe your level of ai is so high that they just start using abs indeed. no idea. EDIT: I now see the post inbetween, your levels are definitly low enoguh for the cars not getting boosts. Strange then.
Yes, exactly. I raced yesterday with DTM 1995 which is a blast, at classic Hockenheim and Avus, diff’ 102. I was competitive, and the racing was fantastic. Of course here, there is ABS/TC. I then tried M1 cup again, at classic Hockenheim at level 94, and the difference was incredible. I was not able to compete, with or without ABS, the AI were braking extremely late, which felt as if they have ABS, and at level 94 they have superior grip in fast turns, and acceleration out of turns, which for a car from the late 70s is completely unrealistic. My feeling is, is that the physics and mechanical grip for classic cars, and cars without ABS/TC, especially Group 4/5, needs to be urgently looked at for the AI. The typical traits of these cars, understeer, brakes quickly locking up, edgy rear end under braking etc. applies to the user, which is great, but my feeling is, it has not been adapted to the AI, or poorly. I won’t keep ranting about this, I hope it has got the attention it needs now, and that you guys can look at this. Btw, thanks.
Well, are the AI cars faster than you in qualifying or not? If yes, you could simply decrease their difficulty.