Our December update is here, and we're very excited to be sharing this one with you. The first of our 3 Porsche releases of this winter: Porsche 934 Turbo RSR The introduction of the AI Selector for single player Every patch, we have had the same question in the comments: "When will the AI Selector come?". Well this time we're glad to finally bring it to you! You have control over the selection of cars you will race against on the trac, down to the livery the AI will use. We've also worked on the AI behavior to allow them to manage the slower traffic in multiclass conditions. Here are the full details of this update: Update details: Download size = 313.5 MB Client version = 0.3.0.6526 Client BuildID = 3411532 Dedi version = 48.0.779 Dedi BuildID = 3411541 Game Added AI Selector to Single Player event menus. Allows to pick and choose what AI's will drive, down to the livery. You can save and load AI selections. AI - Various improvements to AI behavior when navigating through slower traffic in a multiclass event. Test Drive from the store now allow free choice of driving assists, and also allow access to the car setup. Default driving assist preset is now Amateur instead of Novice. Improved the Challenge Ghost download procedure to reduce download failure errors. Fixed a mis-alignement of the text in the position bar after cycling through the position bar styles. Fixed the multiplayer server list that wasn't always updating even though new server information was available. Fixed a Driving Asssist issue where disabling the factory traction control in car setup had the result of enabling the artificial traction control. Fixed the wear / fuel multiplier 'X4' icon in the MP server list that was showing greyed out. Fixed a motion blur issue with triple screen when vehicle was moving backwards. Fixed a crash on startup when the servers were in maintenance mode Fixed a crash occuring while browsing through trackside cameras Fixed a crash occuring upon multiple track loading sequences Physics / Sounds / AI / Cameras Porsche Cayman CS and MR : default car setup modified for better stability. Reduced the drop of downforce occuring when airflow isn't directed straight on the rearwing (ie: when going sideways, rearwings are less efficient). / Smoothed out the upshifts to closer replicate the PDK gearbox. / Improved AI behavior all around. Callaway C7 R : Car was bottoming out a lot at turns like Eau Rouge, so moved the splitter feeler up a bit, increased high speed bumping, allowed another 5mm of ride height adjustment on the front. Modified tyre change times for GT1, GT2, GT3 and GT4 classes Added specific pitstop timers for GTO, Touring Classics, Group 4 and Group 5. Formula RaceRoom X-17 : Added track specific gear ratios GT2 : Improved AI behavior all around Ruf RT12R GT2 : BOP adjustment (leaderboard entries were cleared for this car) GT4 : added functional handbrake (because sometimes it's useful) Mercedes DTM 1995, 2003 and 2005 : Improved AI behavior all around BMW M235i Racing : Fixed AI sometimes struggling to leave the pitbox Group 5 cars : Fixed AI sometimes struggling to leave the pitbox GTO : Fixed AI sometimes struggling to leave the pitbox
I am so excited I might die!!!! This should definitely be highlighted more clearly in the release notes, glad I noticed it!!
Certainly seems like it.. Issue Maybe..The 934 seems to have very tinted windows or the exposure is low in cockpit view, it's making the track alot darker looking outwards, is this deliberate? Sounds gorgeous by the way..
"Added AI Selector to Single Player event menus. Allows to pick and choose what AI's will drive, down to the livery. You can save and load AI selections." Yes, yes, yes, yes...........
Will supply this one for you. Great update by the way, my only concern is what are people going to complain about on the forum carry on like this and you'll have to close it! Merry Christmas one and all and thank you S3, great year for Raceroom! Now, as long as things don't go tits up, get your party hats on and give yourselves a firm pat on each others backs, 2018, job well done.
Just came across this playlist on YouTube.......very interesting! BMW M1 and Ford Capri next additions to Group 4?? Raceroom Group 4: https://www.youtube.com/playlist?list=PL73BBG4_suIUxtAfWncz-U0Eswq_IESlT
And there's even an 'auto-fit' function to make your AI selection fit into the number of pitboxes available. Sweet.
Christmas presents come in early this year. Yesterday I got myself a GoPro 7 Black, and today comes this patch. Hard to decide which present weighs heavier...
please stop with boring german cars. it's time to shift to better things! i want to dream (pics courtesy of raceroom)
AI selector is a great addition for single player. New Porsche should be a blast, can’t wait to try. Not a complaint as much as a hope - I’d sure like proper starts in multiplayer- like literally every proper sim but raceroom. This is important part of racing and it’s completely over looked for some reason? Would love factory abs settings (selectable settings in car if the car has it available). Could care less about rain, I’m not sure why people request that so much, rain driving is not fun! But I’m obviously the minority. Sure appreciate all the hard work!