ReHUD is a custom, configurable, easy-to-use and easy-to-extend HUD for RaceRoom Racing Experience. I started this project following the bugs in RaceRoom's WebHud framework, resulting in the deprecation of many HUDs, including OtterHud - which is the HUD I was using up until now. To get started, download and run the installer from here, and you should be good to go. Feel free to contact me with any requests/questions, and if you find any bugs or weird stuff, make sure you attach the log file (which can be found by clicking the "Show Log File" button in the settings window). More information is available in the GitHub repo, along with the source code.
@NL-Jos You start it up as a standalone, and then import it into VR using the CrewChief VR Overlay. I'm not running on VR myself, so can't 100% confirm that's the way to go, but this is afaik the way one of the users is using it in VR. Note that you will have to set some opacity threshold or something like that, and that user also said he dropped his game resolution upscale to get rid of some performance issues (not caused by the HUD, but rather by the VR projection itself).
Can you say wich person this is? Maybe he wil help me step by step to install your program, because i'm an pc noob. I use the otterhud now but it work not for 100% anymore
If you hop on the discord, you'll find him with @UsF (preferably in the #apps channel). Edit: seems like this tag also worked here, but discord will probably be better
I got help from UsF (Tobias) but can't get it working on VR Ofcourse it's my fault, because i'm such an pc NOOB I will follow this thread, and hope that you get it worked like otterhud did with an menu in the hud for changing things. Keep up the good work
@NL-Jos I'll try to create a VR guide in 2 weeks or so, hopefully you'll be able to set it up properly then