Actually... I may have misunderstood multiple bindings. I assumed that multiple mapping meant, your button mapping would have alternate functions, depending on what menu is open. I am not looking for duplicate bindings for the pit menu. I just wanted my D-pad to be able to operate it when it is open, and to return to looking and view change duty when the pit menu is closed. There are things I would like to have duplicate bindings for. Sequential shifting and pause are two examples. Although escape and having a button on the wheel that doubles as the pause/escape key seems to work well. It's sounds like a good habit to have. Make sure you know what your controls are, just in case you need to use them. I should have double checked my pit menu controls before jumping into the race. But sometimes making the mistake is the best way to learn.