Yes, each DTM92 car has its own pros and cons, the Audi being good at standing starts and on tracks with long straight and few heavy braking zones or tight turns, whereas the BMW is (or was) lighter and nimbler; the Merc is something like middle ground and the Opel is a typical dull Opel. The outlier is the Mustang, which was normally well off the pace and also very heavy as a non-works team with gentlemen drivers and has got some BOP help - something that would be appreciated for the pre 2018 GT3s too!
The point was, that it would behave unrealistically and this isn't true. Also the performance data, you've mentioned wasn't correct. The cars in R3E are developing in a more realistic manner right now in general. There are quirks with it, for sure, but the overall direction is heading away from the somewhat exploitable kind of physics, R3E had. You can notice it in setups, in driving and in laptimes...
@Alex Hodgkinson : Not necessarily related, but the DTM 92 and Touring classics still have some clutch slipping when up- or downshifting very quickly with H-pattern and manual clutch. Is this intended clutch slipping now, as everything seems to be pretty much spot-on with these cars now?
Thanks again for the reply - Did this happen the other day or just a update in the car's setup? I tried today in the ranked servers with another very fast driver (Perran) and dear lord that's really hard. Pulling lap times in the very low 54's - high 53 at brands hatch is a death defying feat.. It may just be too much car for me to be driving. NathanW