Released Super Touring Cars and two new tracks -now available

Discussion in 'News & Announcements' started by RaceRoom, Nov 29, 2024.

  1. Alex Hodgkinson

    Alex Hodgkinson KW Studios Developer

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    They had limited steering range to stop the front wheels fouling on the wheel arches.
     
    • Informative Informative x 3
  2. Wilko Jones

    Wilko Jones Well-Known Member

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    I am an idiot. I was wondering when the track debris would happen, and today I read the small patch note for December 25th which says...
    • Restarting in a Time Attack session now also cleans the tarmac of any residues from previous laps
    That sent me down the rabbit hole of patch notes I didn't fully read, just to see when track debris happened. LOL Good lord I am dense.


    Edit: I just got finished running at Monza and purposefully taking some off-track excursions. I did see tire tracks in the gravel and grass but didn't notice anything on the track. But where I did re-enter the track, I heard gravel being tossed around under the tires. Perhaps there's a setting I need to adjust. Still, it's interesting. If nothing else, the physics are there and properly working, I just have it switched off somewhere.
     
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    Last edited: Jan 7, 2025
  3. majuh

    majuh Well-Known Member

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    I played around with it and you can definitely see gravel on the track when you're leaving a gravel trap like the one at the end of Ascari. You can also make the spilled gravel disappear again by driving over it a second time resulting in your tires getting dirty.

    The effect also exists for grass, but it's very subtle there.
     
  4. Wilko Jones

    Wilko Jones Well-Known Member

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    I plan on looking a lot closer today. Last night I was hoping to see the gravel on track while at racing speeds.
     
  5. AlleyViper

    AlleyViper Active Member

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    Reporting a very minor visual issue, there's seems to be some flickering or z-fight issue with the Audi A4 rear lights when they are On (but not while braking on the same housing). Can be noticed (of course) in conditions when cars run with lights on, such as sunset, and then mostly when following an AI car up close (main LOD, probably).

    Appears while racing vs AI on Imola and Nurb GP (didn't check more tracks), just in case it's an issue depending on track origin distance.

    (This is both on native dx9 or dvxk, w/ 6700XT + 24.12.1)
     
    Last edited: Jan 19, 2025
  6. Patrik

    Patrik Member

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    Finally got this pack. It's quite great, but I wish the Jaccs livery for the Accord was included.

    [​IMG]

    Edit: Just realised that it's a different model that had that Jaccs livery. Never mind then!
     
    • Love it! Love it! x 2
    Last edited: Feb 27, 2025
  7. AlleyViper

    AlleyViper Active Member

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    Well, at least the existing Castrol and Kool liveries came from the same JTCC 5th gen Accord (JDM/US/Asia-Pacific model) in the image above, not the facelifted 5th gen EU Accord (&Rover 600) depicted ingame.
    800px_hondamugenaccordracecar.jpg 4.jpg
     
    • Agree Agree x 1
    Last edited: Feb 27, 2025
  8. Patrik

    Patrik Member

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    Any estimate of when more cars/liveries will arrive? In terms of recreating real grids it's very limited at the moment. I mean, the ability to fill a '96, '97 or '98 STW grid would be nice at least.
     
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